Eric,

I think this should work, I can't quite remember the exact code but i
know that if you rotate in the one direction first then multiply  the
result with the second rotation its should work. have a look at the
matrix multiplication commands..

Phil

On Thu, 6 Jan 2000, Eric Arnold wrote:

> I have a (hopefully) simple question...  how do you rotate an object in
> multiple directions?  I tried just using the rotY() and rotX() methods
> separately, but then only one of them actually takes effect.  Thanks for the
> help
> Eric
>
> ===========================================================================
> To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
> of the message "signoff JAVA3D-INTEREST".  For general help, send email to
> [EMAIL PROTECTED] and include in the body of the message "help".
>

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to