Hi

i'm implementing one-point, two-point and three-point perspective viewing...
i understand that one-point perspective means the z-axis is intersecting the view 
plane.... so does this mean that the z-axis has to be at a normal to the view plane? 
is the normal viewing that we implement when we do setProjectionPolicy 
(PERSPECTIVE_PROJECTION) considered 1-point, 2point or 3??

Thanks in advance....

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