Hi, Please can someone help me to create a mirror image of a scene? So far I have tried adding a reflection matrix to the view, but I ran into the non-affine/non-congruent bug that has already been mentioned here. Next I tried to reflect the object instead of the view, but when I did this, the colors of the reflected object were wrong (I only had ambient light, so they should have been the same). Maybe something to do with right-hand rules and normals? Is there another way of doing a mirror image? For example, is it possible to modify the matrix used for the Perspective Projection? Or can anyone help me with a workaround for either of the problems I have had? Thanks for any help, Greg. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
