Has anyone else found problems when using the fog node.

When I use the fog on an NT machine at my university using the opengl 1.1.3
version it works fine but when i take it home to my Win 95 machine (also
using opengl version) the fog is completely ignored.

I have tried the DirectX beta version on my home machine and the fog works
but the lighting is severly inferior to the opengl version.

Any clues...

Chris

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