When I run my Java3d application, the WIntel/NT system slows down because
the application consumes all processing power of the CPU. I thought the
graphics processing would be done by the graphics 3d card.
1. How much processing power of the main cpu does a java3d application
consume? Does one need a fast processor, or will a good 3d graphics card
suffice?
2. In the discussion list I read 128MB memory is the bottom line. Will the
system speed up with 256MB?
3. What 3d graphics card works best in a Windows NT system? Does anyone have
experience with NT in combination with openGL and Java3D?
Thanks in advance,
Martijn Vastenburg
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