Where can I find a list of the image formats that the TextureLoader class can handle. I specifically need a format that can handle transparency. I have tried PNG and TIF, but neither seems to be supported. Until now I have used GIF and JPEG, but neither of them supports transparency. So which image format should I use? (It needs to be a format that Paint Shop Pro can handle!). Also, why do TextureLoader cause a crash if the specified file doesn't exist. Example: TextureLoader texLoad = new TextureLoader("fileThatDoesntExist.jpg", this); causes an exception instead of returning null like I would like it to. Can I change this? Thanks in advance! /Per =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".