Dear All,
 
I am trying to get some userData from a Sphere when it is picked in my scene. Since a Sphere (the com.sun one) is made of many Shape3Ds I have modified the class to include a constructor that takes my userData (say a String for example) and then when the Shape3Ds are made, the same userData is assigned to each one. However, this does not solve the problem and I am a little mystified why not.
 
Any help kindly appreciated.
 
Allistair

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