As part of my debugging effort, I wanted to display the Canvas3D's framerate
in the window somewhere. I'm overriding Canvas3D, and trying to draw the
string directly into the Graphics of the Canvas3D in postSwap, and it draws,
but with lots of flickering. What would be the best way to do this sort of
thing? Create a billboard? Display info outside the Canvas3D? Any help or
examples of this would be appreciated. Thanks.
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