Hello all,:)

 I finally got stereo view to run for my Java3D program on a PC. The
problem is that the proper stereo view is calculated only at one
specific point. For instance a cube appears 3D (when the 3D goggles are
on) at one particular distance and when the cube is moved away, it's not
3D anymore and I see two cubes. Is there a flag I have to set somewhere
to make it calculate the correct stereo view even when I move? Thanks in
advance.
                                Mojtaba

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