Hello all,:) I finally got stereo view to run for my Java3D program on a PC. The problem is that the proper stereo view is calculated only at one specific point. For instance a cube appears 3D (when the 3D goggles are on) at one particular distance and when the cube is moved away, it's not 3D anymore and I see two cubes. Is there a flag I have to set somewhere to make it calculate the correct stereo view even when I move? Thanks in advance. Mojtaba =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".