All,
[Upgrading from Java 3D 1.1.2 to 1.2 Beta 1.]
I finished running my examples using 1.2B1.
Overall the build seems stable. I didn't notice any significant change in
performance however the examples are mostly quite small. There seems to be a
definite series of (probably related) bugs around Appearance attributes.
ColoringAttributes, TransparencyAttributes, Material and Texture all seem to
be effected. The only examples that worked with textures loaded from disk
had an applied TextureAttributes.
See below for details.
Sincerely,
Daniel Selman
[EMAIL PROTECTED]
http://www.tornadolabs.com
Here's what I found:
1.
Clipping planes have changed. The front of the scene is now being clipped on
a very large scene.
2.
Lots of the Text2D labels are now white rectangles.
Appears to be the longer ones?
3.
No Textures applied except for objects with a TextureAttributes also
applied.
4.
setMaterial call on Cone.CAP did not change color
5.
Scale changed for Immediate Mode? Had to enlarge the scale of the immediate
mode code.
6.
Have to click in Canvas3D to activate keyboard navigation
7.
The collision bounds on the TG are not transformed by the TG itself! Is this
intended behavior?
8.
Rendering artifacts using TexCoordGeneration. Areas of dark shading even in
DECAL mode.
9. Need to reconfirm these:
ColoringAttributes no longer works?
Material colors seem very dark?
Transparency no longer works?
Textures seem *very* slow (MIPMAP)
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