> Hi,
>
> > primitives) with the mouse. The scale could be non-uniform, depending on
the
> > move of the mouse.
> > I try to modify MouseTranslateBehavior this way and I always get a
> > BadTransformException ... non-affine transform.
>
> Hmm, sounds like you're trying to modify the TransformGroup belonging to
> the View instead of a Transform3D in the Scene graph; If so, the problem
> is that you can't use a non-uniform scaling factor for the view. It should
> work fine if you ajust the scaling factor of a TransformGroup in the scene
> graph.
>
> JImmy
�
In fact I was modifying the TransformGroup belonging to the right objet. The
problem was, I didn't take care of mouse moves that were close to zero.
So it was modifiying my Transform3D matrix with zero values for the scale
transform and that's definitly not an affine matrix... Now it works fine.

Thanks.

Fred

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