Well, do you think it would be due to DirectX (windows)?
I did not install java3D linked to openGL but the one linked to directx
(you know, there are these 2 possibilities at Sun site) because at the
beginning the openGL java3D seemed not to find opengl library...

Do you think opengl would work better with 3D rendering?

I am gonna install java3D with openGL...

At 20.08 01/02/00 +0100, you wrote:
>Hi Stefano,
>
>That's not okay. I had on my 200 MHz pentium a better result. You must have
>a good 3d graphic card that supports OpenGL.
>I have developed an 3d robotic simulattor in java3d. During the
>implementation phase, i have had an 100% cpu working for my application,
>too. But that was the collision detector (behavior) of the java3d api. I
>detects collision now by testing all objects of intersections with other and
>it works really faster.
>
>Hope that can help you,

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