Hi Eric,

first, as I've done behaviors and picking without using the SUN
utilities package, this is only a hint:
picking will supply the shape3D nearest to your viewplatform. Get
its bounds and calculate a wire frame box. You can use
IndexedLineArray or IndexedQuadArray (here u'll need
PolygonAttributes.POLYGON_LINE)  to build the box. Put it into a
Branchgroup and attach it to the transformGroup that keeps the
picked object. This all can be done on the fly.

Gernot
[EMAIL PROTECTED]
http://www.janet.de

On Mon, 24 Jan 2000 23:15:55 -0500, Eric Arnold wrote:

>I am looking to do a specific type of picking and could not find an
example
>in the archives...  I want to be able to click on one of the objects in
my
>scene and add a wire frame sphere to it on the fly.  Is this possible
and if
>so how?  Does anyone know where I can find a copy of the
implementation of
>the provided picking behaviors to take a look at them?  Thanks for
the help.
>
>Eric Arnold
>
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