Hello Janet,
The reason why you get an infinite loop is because the loader can not find
the object files (*.lwo) in your *.lws file.
Open the lws file with a text editor and make sure the paths to your object
files are correct. If you have the lwo files in the same directory as your
lws files you don't need a path:
Example:
...
....
PreviewFirstFrame 1
PreviewLastFrame 60
PreviewFrameStep 1
FramesPerSecond 30.000000
LoadObject whiteplane.lwo <--------- Specify path to object
ShowObject 8 7 files. (In this case the
ObjectMotion (unnamed) scene file is in the same
9 dirctory as whiteplane.lwo)
1
....
...
..
Hope this helps...
Anders
>From: Janet Song <[EMAIL PROTECTED]>
>Reply-To: Discussion list for Java 3D API <[EMAIL PROTECTED]>
>To: [EMAIL PROTECTED]
>Subject: [JAVA3D] Lightwave file loading..
>Date: Sat, 5 Feb 2000 21:05:11 +0800
>
>Hi all....
>
>i'm trying to load a lightwave scene into my program. So far i've tried
>experimenting witht the lightwave applet (Viewer.java) in the
>demo/java3d/Lightwave. When i replace the file with my own lightwave file,
>it gives an infinite loop saying... grtQualifiedFilename..
>any idea what is causing this problem?
>btw where do i find some examples on how to load a 3DS file? i downloaded
>the ncsa portfolio but it doesnt really show how to load the file.. is it
>done similar to the lightwave file?
>
>Thanks in advance...
>
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