Hello, I am rendering a shape3d ( ship hull ) with multiple geometries. The ship is divided into "slices", with each slice being an indexedQuadArray. In order to keep the number of points to a minimum and avoid duplication of points, I read the points into a single Point3f array and use it for all geometries. This means that some geometries will have an indexCount less than the vertexCount. The goemetries are rendered OK. The trouble occurs when I try to pick a quad from any of the geometries. When the PickTool.pickAllSorted() method is called, an ArrayIndexOutOfBoundsException is thrown at the indexCount. Is this expected?? Cheers, B. --------------------- Oceanic Consulting Corporation P.O. Box 28009 St. John's, NF, Canada A1B 4J8 (709) 722-9060/9064(fax) http://www.oceaniccorp.com --------------------- =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
