Hi Clara,

I got the same problem some time ago. Here is the answer I received, it
worked
fine for me, hope it helps you.

Fred

>Have you tried the suggestion in the README:
>
>NOTE: This version of Java 3D uses shared contexts in OpenGL for Display
>      Lists and Texture Objects.  Some video cards, such as the Riva TNT,
have
>      problems in this area.  If you are experiencing no rendering,
crashes,
>      or no textures being displayed, this may be the problem.  We have
added
>      a runtime property that allows applications to disable the use of
shared
>      contexts.  For single canvas applications, there will be no change in
>      behavior.  For multiple canvas applications, memory requirements will
>      increase by using this property.  Here is an example of using the
>      property.
>
>      java -Dj3d.sharedctx=false MyProgram
>
>Dan Petersen
>Java 3D Team
>Sun Microsystems
>



> Any ideas why Text2D objects that worked using java3D1.1.3
> would suddenly become white retangles in java3D1_2beta?
> The entire application worked fine using 1.1.3 but when
> I loaded 1.2beta, the Text2D objects no longer worked correctly.
> The rotation and translation of the Text2D objects still worked.
> They text objects appeared in the correct places. But text
> is not readable. They are just white rectangles. The only thing
> changed was the version of java3D from 1.1.3 to 1.2beta?
>
> Any suggestions? Thanks in advance.
> =Clara
>
>
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