Hi Clara,
I got the same problem some time ago. Here is the answer I received, it
worked
fine for me, hope it helps you.
Fred
>Have you tried the suggestion in the README:
>
>NOTE: This version of Java 3D uses shared contexts in OpenGL for Display
> Lists and Texture Objects. Some video cards, such as the Riva TNT,
have
> problems in this area. If you are experiencing no rendering,
crashes,
> or no textures being displayed, this may be the problem. We have
added
> a runtime property that allows applications to disable the use of
shared
> contexts. For single canvas applications, there will be no change in
> behavior. For multiple canvas applications, memory requirements will
> increase by using this property. Here is an example of using the
> property.
>
> java -Dj3d.sharedctx=false MyProgram
>
>Dan Petersen
>Java 3D Team
>Sun Microsystems
>
> Any ideas why Text2D objects that worked using java3D1.1.3
> would suddenly become white retangles in java3D1_2beta?
> The entire application worked fine using 1.1.3 but when
> I loaded 1.2beta, the Text2D objects no longer worked correctly.
> The rotation and translation of the Text2D objects still worked.
> They text objects appeared in the correct places. But text
> is not readable. They are just white rectangles. The only thing
> changed was the version of java3D from 1.1.3 to 1.2beta?
>
> Any suggestions? Thanks in advance.
> =Clara
>
>
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