I've got a couple of "basics" issues I can't seem to figure out. I'm sure
the answers are simple, and I'm going to feel stupid once someone shows me
the light, but here it is:
1.) I've got an application which renders points, and antialiasing is
selectable before the scenegraph is created. Everything works fine with
antialiasing off. The portion of my code [cut and pasted from an old code]
that sets the appearance has worked in the past. But now when I turn
antialiasing "true" my points don't show up?? I've looked over the code,
and am sure it's something really simple I'm just not seeing. Can someone
smack me in the head here?
2.) This one's a little tougher.... I've got an app which starts as a
console, at one point it opens up two windows (both instances of the same
class) each child window needs to be closed separately without closing the
first console window. By making the killAdapter static I can't send a call
back to the console which identifies if this is the top or bottom child. I
can't call a non-static method either. And from what I understand, the kill
adapter isn't instanced-per-instance. I've played with removing the static
keyword from killadapter class, but it still seems to not instance the kill
adapter? How can I get a hold of the window closing event and process it
separately, so I can leave the killadapter method empty?
Thanks in advance
Don Casteel
Manufacturing Engineer
TEXTRON Automotive Company -- Athens Operations
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