Hi, Just a very tiny question. The issue of video (and not only) resources leakage of Canvas3D, J3D 1.1.x, has been arisen here a couple of times. But, still, there are some unexpected things're left, 4 me at least. The first question is when exactly Canvas3D looses allocated resources? I thought that this only happens when i reconstruct Canvas3D, thus loosing the reference to the previous instance of the class. But my recent experiments tell me even worse things: Canvas3D dumps resources even if there is only one instance of this class created throughout all application, and it does so the moment it (or any of its parents) is removed from a container, that is when it is being removed from a native screen resource. Is that really so? Another question is whether this bug had been already corrected in 1.2Beta. Thanks & CU, whoever u r, vladimir >-----<===========>-----< -=V=- >-----<===========>-----< =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".