Hi,

Just a very tiny question. The issue of video (and not only) resources
leakage of Canvas3D, J3D 1.1.x, has been arisen here a couple of
times. But, still, there are some unexpected things're left, 4 me at
least. The first question is when exactly Canvas3D looses allocated
resources? I thought that this only happens when i reconstruct
Canvas3D, thus loosing the reference to the previous instance of the
class. But my recent experiments tell me even worse things: Canvas3D
dumps resources even if there is only one instance of this class
created throughout all application, and it does so the moment it (or
any of its parents) is removed from a container, that is when it is being
removed from a native screen resource. Is that really so?

Another question is whether this bug had been already corrected in
1.2Beta.

Thanks & CU, whoever u r,

vladimir
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