Hi,
I have a lot of images (gif files) that are photo's taken from the
inside of a tube, as the camera moves along the tube. I want to be able to
assemble these gif files in a Java3D scene so that you can do a virtual tour
through the tube. Someone told me the way you tackle this is to texture
the gif files onto a mesh, does this make sense?
What are meshes used for in Java3D. Can someone point me to
code/literature where I can learn about them?
Thanks for any help,
Phelim.
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