Hello,

I have a series of question about 3D texture in J3D:
1/ What are the effect of the 3D texture? Is it the equivalent of a bump
mapping?
2/ I am wondering why no Canavs have the ability of Texture3D? Is it a
question of implementation? I have a GeForce card and should have no problem
for this kind of texturing techniques...
3/ How can I distinguish between a non-implementation of Texture3D and a
canavs that is not able to do 3D texturing?
4/ In case it is the canvas how do I configure a Canvas for 3D texturing
5/ Do the J3D team have plans to include an example of Texture3D manipulation
and use?

Thanks in advance,

C. Zanardi,
Soft3Design.com

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