Hello, I have a series of question about 3D texture in J3D: 1/ What are the effect of the 3D texture? Is it the equivalent of a bump mapping? 2/ I am wondering why no Canavs have the ability of Texture3D? Is it a question of implementation? I have a GeForce card and should have no problem for this kind of texturing techniques... 3/ How can I distinguish between a non-implementation of Texture3D and a canavs that is not able to do 3D texturing? 4/ In case it is the canvas how do I configure a Canvas for 3D texturing 5/ Do the J3D team have plans to include an example of Texture3D manipulation and use? Thanks in advance, C. Zanardi, Soft3Design.com =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
