1) remove java and javaw from System32
2) do not put anything in classpath
3) copy ext contents up one dir, so that u could run j3d applets

vladimir
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In your previous letter u wrote:
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NT> I'm trying to run java3d on NT with J3D 1.2 opengl, i get the following
NT> errors when trying to run the program.  Does anyone have any ideas why
NT> i'm getting these errors?  or what to do to fix them, i can run the
NT> program under win98 and linux, but NT won't.  This output is from the
NT> command line obviously, though i can run the program through JBuilder on
NT> NT with the jar files specified in libraries...

NT> thanks,
NT> nic.

NT> without 3d jar files in path:

E:\java3dtest>>java Java3dTest
NT> Exception in thread "main" java.lang.NoClassDefFoundError:
NT> javax/media/j3d/Canvas3D




NT> with 3d jar files in path:

E:\java3dtest>>java -cp
NT> 
d:\jdk1.2.2\jre\lib\ext\j3dcore.jar;d:\jdk1.2.2\jre\lib\ext\j3dutils.jar;d:\jdk1.2.2\jre\lib\ext\vecmath.jar;.
NT> Java3dTest

NT> Exception in thread "main" java.lang.UnsatisfiedLinkError: no J3D in
NT> java.library.path
NT>         at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1249)
NT>         at java.lang.Runtime.loadLibrary0(Runtime.java:470)
NT>         at java.lang.System.loadLibrary(System.java:778)
NT>         at javax.media.j3d.MasterControl$1.run(MasterControl.java:373)
NT>         at java.security.AccessController.doPrivileged(Native Method)
NT>         at javax.media.j3d.MasterControl.<init>(MasterControl.java:370)
NT>         at
NT> javax.media.j3d.VirtualUniverse.<clinit>(VirtualUniverse.java:550)
NT>         at javax.media.j3d.Canvas3D.<clinit>(Canvas3D.java:457)
NT>         at Java3dTest.<init>(Java3dTest.java:460)
NT>         at Java3dTest.main(Java3dTest.java:557)

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