You probably just need to increase the available space for your java VM;
I have a far more complex scene than 50 cylinders and java3d itself is not
the problem:
experiment with the" java -ms<> -mx<>" parameters, on my app I need to
use -ms60m -mx256m

Olivier Fillon    Minestar Project
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-----Original Message-----
From: Pei Jir Yeoh <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: Wednesday, March 01, 2000 10:19 AM
Subject: [JAVA3D] Out of memory :(


>My Java3D application displays 50 cylinders. But almost always before my
>application can display all of the cylinders, it crashes, due to some
>out-of-memory errors. My cylinders are added to a transformgroup each.
These
>transformgroups share the same branchgroup, lighting, ...
>
>Any suggestions that I can reduce the memory requirement to run this
>application?
>
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