I was originally only wanting to save the basic geometry in a standard
format so I could use it in a graphics suite. I only needed to save a
TriangleFanArray itself, the Java program I wrote generates a specific
geometry object that is too dificult to "draw" by hand.

Anyhow, I have been able to send my geometry object to a FileWriter and
write it out as a "RAW" triangle file. Crossroads3D is able to read the
RAW file and convert it to a number of more common formats including DXF,
3DS & OBJ  Raw files are also supported by POVray and Polyray, and I was
able to render my TriangleFan in Polyray.

I'm sure Sun hasn't pursued including a scene saver in the Java3D
distribution, thinking we'd be able to write our own as needed. However in
my search for an answer I found the more advanced file formats are very
hard to understand, and poorly documented.

So... I too, would appreciate and support the development of scene saver
classes



Markus Neifer wrote:

> In article <8a8kdh$7kd$[EMAIL PROTECTED]>,
>   "Rikard Herlitz" <[EMAIL PROTECTED]> wrote:
> > it sucks that the java3d scenes are not serializable...can't use RMI
> > with java3d!
>
> Then please send a feature request to Sun.
> The more people ask for it the higher priority it gets.
> Well, hope so :)
>
> Markus
>
> Sent via Deja.com http://www.deja.com/
> Before you buy.

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to