I was originally only wanting to save the basic geometry in a standard format so I could use it in a graphics suite. I only needed to save a TriangleFanArray itself, the Java program I wrote generates a specific geometry object that is too dificult to "draw" by hand. Anyhow, I have been able to send my geometry object to a FileWriter and write it out as a "RAW" triangle file. Crossroads3D is able to read the RAW file and convert it to a number of more common formats including DXF, 3DS & OBJ Raw files are also supported by POVray and Polyray, and I was able to render my TriangleFan in Polyray. I'm sure Sun hasn't pursued including a scene saver in the Java3D distribution, thinking we'd be able to write our own as needed. However in my search for an answer I found the more advanced file formats are very hard to understand, and poorly documented. So... I too, would appreciate and support the development of scene saver classes Markus Neifer wrote: > In article <8a8kdh$7kd$[EMAIL PROTECTED]>, > "Rikard Herlitz" <[EMAIL PROTECTED]> wrote: > > it sucks that the java3d scenes are not serializable...can't use RMI > > with java3d! > > Then please send a feature request to Sun. > The more people ask for it the higher priority it gets. > Well, hope so :) > > Markus > > Sent via Deja.com http://www.deja.com/ > Before you buy. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
