If your scene graph is live you can't: Only branch group nodes may. An advize from a
'just wet behind ear' j3d developer: The faster you realize (in project time) that a
very important part of designing your j3d app. is to architect your scene graph
contents branch structure to cater for your apps interactive need, the better!

SUBSCRIBE JAVA3D-INTEREST peter wrote:

> hi all
>   if i want to remove the transformgroup (that is  attached to the Branch group)
> then how to do? thx
>
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