Hi all, Does anyone know to what extent an implementation of Java3D is native? Let me give some context for this question. The reason I am asking this is that I recently found an SDK for AMD processors that allow, through the use of C/C++ libraries, access to the 3DNow! "enhancements"(best word I could think of) to their processors. Glancing at some of the documentation and running the demo programs I've wondered about the possibility of Java3D using some of the 3D features of an AMD processor. I know that not every one uses AMD processors but I would think processors would be a lot more universal than video cards. For Windows machines atleast there are really only two major processor makers. Would it be possible to have Windows or Linux performance packs that are also specific to an Intel or AMD processor? Has anyone else looked at, used, or maybe already ported Java3D to use AMD's 3DNow! features? Would it be possible to replace parts of Java3D's native calls with AMD specific functions? If so, then for AMD people at least, this could be a great performance enhancement. To the Sun engineers on the list, have this been discussed before or even thought of? Or is this further inhibiting of Java platform independence too much? I am very interested in what everyone on the list thinks. I will place the URL for the license agreement that is before the AMD SDK below. Thanks. http://www.amd.com/swdev/3dsdk/index.html =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".