Hi all,
        Does anyone know to what extent an implementation of Java3D is
native?  Let me give some context for this question.  The reason I am asking
this is that I recently found an SDK for AMD processors that allow, through
the use of C/C++ libraries, access to the 3DNow! "enhancements"(best word I
could think of) to their processors.  Glancing at some of the documentation
and running the demo programs I've wondered about the possibility of Java3D
using some of the 3D features of an AMD processor.  I know that not every
one uses AMD processors but I would think processors would be a lot more
universal than video cards.  For Windows machines atleast there are really
only two major processor makers.  Would it be possible to have Windows or
Linux performance packs that are also specific to an Intel or AMD processor?
Has anyone else looked at, used, or maybe already ported Java3D to use AMD's
3DNow! features?  Would it be possible to replace parts of Java3D's native
calls with AMD specific functions?  If so, then for AMD people at least,
this could be a great performance enhancement.  To the Sun engineers on the
list, have this been discussed before or even thought of?  Or is this
further inhibiting of Java platform independence too much?  I am very
interested in what everyone on the list thinks.  I will place the URL for
the license agreement that is before the AMD SDK below.  Thanks.

http://www.amd.com/swdev/3dsdk/index.html

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