Suppose I have a Java3D program rendering a Canvas3D on a frame
that has, say, 200x200. The image (3D) is rendered at 200x200.
        If I increase this frame's size, say, to 400x400, Java3D will
render that for me the scene at 400x400.
        If I tamper with resizing in physical screen, as far as I know, I
will have my screen showing me a bigger window to the virtual world, OR
simply increase the size of the 3D objects proportionally to the resize
I've done (this is the default).
        But I need to have my original frame resized, but still have the
render to go on at 200x200, I want to have alias at my screen, It is
important to the particular project I'm carrying on. I mean, I want the
size of the objects at screen to be increased proportionally to the frame
size, however I don't wan't the renderer resoltution to be increased, I
just want to see that 200x200 scene zoomed. The effect I want to get is
similar to zooming an 200x200 image in a program like Photoshop, I want
the pixels to get larger, and that alias look that comes with it.

        Question: Is there a way to do that in Java3D through proper
setting of the view branchgraph or I will have to capture the canvas3d and
resize it through Java2D?


                                Thanks in advance

                                                Fabio

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