Suppose I have a Java3D program rendering a Canvas3D on a frame that has, say, 200x200. The image (3D) is rendered at 200x200. If I increase this frame's size, say, to 400x400, Java3D will render that for me the scene at 400x400. If I tamper with resizing in physical screen, as far as I know, I will have my screen showing me a bigger window to the virtual world, OR simply increase the size of the 3D objects proportionally to the resize I've done (this is the default). But I need to have my original frame resized, but still have the render to go on at 200x200, I want to have alias at my screen, It is important to the particular project I'm carrying on. I mean, I want the size of the objects at screen to be increased proportionally to the frame size, however I don't wan't the renderer resoltution to be increased, I just want to see that 200x200 scene zoomed. The effect I want to get is similar to zooming an 200x200 image in a program like Photoshop, I want the pixels to get larger, and that alias look that comes with it. Question: Is there a way to do that in Java3D through proper setting of the view branchgraph or I will have to capture the canvas3d and resize it through Java2D? Thanks in advance Fabio =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".