Hi,
best thing would be to write your own behavior. easy job :-)
rotations around the coord axis can be done step by step within the
same behavior. Just multiply all 3 transform matrices that describe
the rotations around the coord axis in question and put the resulting
transform3D into your transformGroup.
Gernot
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On Sat, 18 Mar 2000 10:26:44 +0100, ArtMotion wrote:
>Is there a way to only rotate via the X, Y or Z axis... ?
>
>The demos from sun allow the user to rotate the object in all
>directions, i just want X, Y or Z, but all 3 together...
>
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