Hi,

best thing would be to write your own behavior. easy job :-)
rotations around the coord axis can be done step by step within the
same behavior. Just multiply all 3 transform matrices that describe
the rotations around the coord axis in question and put the resulting
transform3D into your transformGroup.

Gernot
[EMAIL PROTECTED]

On Sat, 18 Mar 2000 10:26:44 +0100, ArtMotion wrote:

>Is there a way to only rotate via the X, Y or Z axis... ?
>
>The demos from sun allow the user to rotate the object in all
>directions, i just want X, Y or Z, but all 3 together...
>
>==================================================
=========================
>To unsubscribe, send email to [EMAIL PROTECTED] and include
in the body
>of the message "signoff JAVA3D-INTEREST".  For general help,
send email to
>[EMAIL PROTECTED] and include in the body of the message
"help".

[EMAIL PROTECTED]

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to