One thing that might help you. By setting the tranparency of the material
in VRML to 0.01 that will enable the proper flags for transparency in
Java3D. Might want to try that. This also is a workaround for the
transparent texture bug, ie you have a texture with transparency in it, but
it doesn't work right without the proper flags being set. I'll got around
to fxing it soon but right now this workaround works.
-Alan
On Tuesday, March 21, 2000 12:28 PM, Uma Sabada
[SMTP:[EMAIL PROTECTED]] wrote:
> Hi all,
>
> I am trying to change the transparency setting on a Shpae3D node that was
retrieved from a VRML file. I set all the capabilities but still get the
following error. I don't know what it means. Can anyone give me some
suggestions?
>
> Error returned in the Java console:
>
> java.lang.IndexOutOfBoundsException: Index: -1, Size: 1
> at java.util.ArrayList.RangeCheck(ArrayList.java, Compiled Code)
> at java.util.ArrayList.remove(ArrayList.java:372)
> at javax.media.j3d.RenderMolecule.removeRenderAtom(RenderMolecule.jav
a:881)
> at
javax.media.j3d.RenderBin.processAppearanceChanged(RenderBin.java:1176)
> at javax.media.j3d.RenderBin.processMessages(RenderBin.java:784)
> at
javax.media.j3d.StructureUpdateThread.doWork(StructureUpdateThread.java:79)
> at javax.media.j3d.J3dThread.run(J3dThread.java:256)
>
> Thanks for your help and suggestions,
>
> Dean Keeler
> CNC Connection Corp
>
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