This problem is discussed in the tutorial with respect to translation.
The rotation could be handled in the similar manner with a rotation in
a Translation Branch of the SimpleUniverse.

> ----------
> From:         PK[SMTP:[EMAIL PROTECTED]]
> Reply To:     Discussion list for Java 3D API
> Sent:         Thursday, March 23, 2000 8:02 AM
> To:   [EMAIL PROTECTED]
> Subject:      [JAVA3D] position of objects
>
> Hi,
>    When you load in a simple shape, like a cone or a cylinder, it is
> automatically placed so that is sitting on it's base, and you're looking
> into the curve bit. How can you change the orientation of the object when
> the scene is first loaded?, for example, the curve bit is lying
> horizontally
> instead of vertically.
>
> Thanks,
>
> Phelim.
>
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