I'm using the same card.  If your transparency is flickering when there are
multiple transparent objects in the scene then its probably not the card.
 Prior to 1.2beta1 there was no way to really solve this problem.  I think
the latest version uses a blend mode to fix it.

I'm using the openGL version.  I think the spec highlights might be off but
I haven't really looked...  just remeber them moving around funny once or
twice...

On Thursday, March 23, 2000 1:49 PM, Casteel, Don
[SMTP:[EMAIL PROTECTED]] wrote:
> I saw a message in the list about the latest beta version of Java3D being
> faster than previous versions. Does anyone remember which beta release
the
> message referred to? Was it 1.2 beta1?
>
> Also, the workstation I do most of my work on has trouble with
transparency
> and specular highlights.
>
> Is this a difference between DirectX and OpenGL on a Intense3D Wildcat
3510
> card?
>
> Can someone tell me which implementation has this trouble, and which w
orks
> correctly so I don't download the wrong one again?
>
> Thank You in advance  : )
>
> Don Casteel
>
> Manufacturing Engineer
> TEXTRON Automotive Company -- Athens Operations
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