What's up with this?  So Bench J3D may not be a good test in terms of real
world performance.  I believe the goal of it is to compare the effect of
hardware differences on frame rate, and I think for that it does its job.
In any case, if you are so dissatisfied with it why don't you write a better
benchmark instead of wasting your time and ours complaining about this one?

Evan Drumwright

-----Original Message-----
From: P. Flavin <[EMAIL PROTECTED]>
To: [EMAIL PROTECTED] <[EMAIL PROTECTED]>
Date: Monday, April 17, 2000 5:52 AM
Subject: [JAVA3D] Benchmark Stupidty from Tornado Labs : FAST FACET FACTS


> A  _ POORLY DESIGNED _ Java3D Benchmark by Torando Labs.
>
> For _ FAST _  graphics render _ FLAT _ surfaces.
>
> Smart people know it, the Tornado benchmark doesn't show it.
>
> The dopey Tornado test only uses scenes with spheres.
>
>  No test of what we care about : optimized, flat surfaces.
>
> __ You __ CAN __  GET __ GOOD __ RESULTS __
>
>|  We are getting _ very _ satisfactory _  performance using the
>|  [ Java3d ] VRML viewer.
>|
>|  we are getting  __ 50 K+ __  polygons at realtime speed ( 25-30 fps).
>| This is with little to no optimization except good training of modelers
>...
>|    [ PIII 733 with a GeForce ]


... rest of nonsense deleted

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