I'm having trouble displaying points on a WinNT machine with a Wildcat 3510
graphics card.
My application assigns a PointArray to a Shape3D object. If I set my
Appearance-PointAttributes to a point size of 8 and antiailising to true,
the points show up as single pixels. If I turn antiailising false they show
up the right size.
HOWEVER..... the same application works fine on my other WinNT machine
(with a cheap/crappy video card).
The Wildcat graphics card seems to be working correctly with OpenGL
applications other than Java3D so I'm lost on where the problem is.
On the problem machine I've installed the latest OpenGL libraries and tried
J3D 1.2 to try to resolve the issue. I've since converted back to J3D 1.2.
Any thoughts/suggestions on what could be causing the problem would be
greatly appreciated. (actually lighting and transparency also have problems
when used on triangles or polygons)
Thanks
Don Casteel
Manufacturing Engineer
TEXTRON Automotive Company -- Athens Operations
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