an wei wrote:

> Hi, all
>
> I used Transform3D.frustum(...) object for transformation. The TransformGroup node 
>is used as an ancestor of a ViewPlatform node in the SimpleUniverse. When I run the 
>application, there is a BadTransformException: TransformGroup: no-affine transform. 
>Can anyone show me how to make this transform affine?
>
> Thanks for any help!
>
> Wei
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Hi An,

Either you must invert your transform, or you must use the compability mode and use
myView.setVpcToEc(myTransform) and  myView.setLeftProjection(frustrum);
Since you use frustrum I think it is the last method you are after.

kind regards
Hardy Henneberg

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