an wei wrote:
> Hi, all
>
> I used Transform3D.frustum(...) object for transformation. The TransformGroup node
>is used as an ancestor of a ViewPlatform node in the SimpleUniverse. When I run the
>application, there is a BadTransformException: TransformGroup: no-affine transform.
>Can anyone show me how to make this transform affine?
>
> Thanks for any help!
>
> Wei
> [EMAIL PROTECTED]
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Hi An,
Either you must invert your transform, or you must use the compability mode and use
myView.setVpcToEc(myTransform) and myView.setLeftProjection(frustrum);
Since you use frustrum I think it is the last method you are after.
kind regards
Hardy Henneberg
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