Hi:
Please try to use USE_GEOMETRY as speed hint,
the default is USE_BOUND
public WakeupOnCollisionEntry(SceneGraphPath armingPath,
int speedHint)
- Kelvin
---------------
Java 3D Team
Sun Microsystems Inc.
>X-Accept-Language: es,en
>MIME-Version: 1.0
>Date: Mon, 8 May 2000 18:46:21 +0200
>From: V�ctor <[EMAIL PROTECTED]>
>Subject: [JAVA3D] Accurate Collisions?
>To: [EMAIL PROTECTED]
>
> I'm trying to detect accurate collisions between boxes. I am modifying
>the TickTockCollision example. I've remove the animation code and added
>picking behaviors (rotate and translate). When I try to detect collision
>the result is really unaccurate. I send you a snapshot for you to see
>it.
>
> Prismaker TEAM
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