Hello !
I have a thread in my application, which starts a Canvas3D and loads a
vrml-file.
When this thread is stopped, the whole java3d-stuff is disposed.
After a while, if the application is closed (the java3d is already gone
and the thread is gone, too) I get the following:
Exception during disposal:
java.lang.reflect.InvocationTargetException:
java.lang.NullPointerException
at javax.media.j3d.Canvas3D.removeNotify(Canvas3D.java:1016)
at java.awt.Container.removeNotify(Compiled Code)
at javax.swing.JComponent.removeNotify(Compiled Code)
at java.awt.Container.removeNotify(Compiled Code)
at javax.swing.JComponent.removeNotify(Compiled Code)
at java.awt.Container.removeNotify(Compiled Code)
at javax.swing.JComponent.removeNotify(Compiled Code)
at java.awt.Container.removeNotify(Compiled Code)
at javax.swing.JComponent.removeNotify(Compiled Code)
at java.awt.Container.removeNotify(Compiled Code)
at javax.swing.JComponent.removeNotify(Compiled Code)
at javax.swing.JRootPane.removeNotify(Compiled Code)
at java.awt.Container.removeNotify(Compiled Code)
at java.awt.Window$1$DisposeAction.run(Compiled Code)
at java.awt.Window.dispose(Compiled Code)
at java.awt.Window$1$DisposeAction.run(Compiled Code)
at java.awt.event.InvocationEvent.dispatch(Compiled Code)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:256)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:68)
any idea, what's happening here ?
thanx for your support,
-Juergen.
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