Hi:

        I'm a beginning Java 3D programmer.  I've got my scene built and can
view it in my window.  I can also rotate, translate and scale using the mouse.
All this took about 3 weeks of work ...

        Now, I would like to center the object in the middle of the window and
set it up so I can rotate about its center of mass, rather than the current
axis.  How can I accomplish this?  Any pointer to sample code would be very
helpful.

        I know I can use the lookAt() function to maniplate view, but it does
not seem to make any difference to my scene no matter what I set the values
to.  Obviously, I'm doing something wrong here.  Also, I know I can use the
Transform3D class to move the object, but that too doesn't seem to make any
different.  All help is truly appreciated!

Sincerely,

Mona

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Mona Wong
National Center for Microscopy and Imaging Research
University of California, San Diego
http://www-ncmir.ucsd.edu/

"The truth shall set you free, but first it will piss you off"
                                A Landmark instructor
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