This should work, if you invert the normal vectors of the polys building the
cube..

Chris

"b. white" wrote:

>    I have a com.sun.j3d.utils.geometry box with textures mapped to the six
> sides.  I am currently viewing the cube from the outside, no problem.  But
> I would like to be able to look at the cube from the inside, with the
> textures mapped to the walls on the inside.
>    Is their anyway to do this?
>
>     Thanks
>     Brian
>     [EMAIL PROTECTED]
>
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