Joerg 'Herkules' Plewe wrote:

> Maybe I missed it in the doc, but is there a simple mean to switch a J3D app
> to fullscreen in a certain resolution. Would be very important for games,
> but can also be a nice feature for other apps letting the user immerse
> better to the 3D content.

Dig through the FAQ for the answer to that (don't have the link handy).
There was a command line option for 1.1 along the lines of
java3d.fullscreen. I don't think there was a way to specify the
resolution though.


--
Justin Couch                                   Author, Java Hacker
Snr Software Engineer                             [EMAIL PROTECTED]
rbuzz.net                           http://www.vlc.com.au/~justin/
Java3D FAQ                                 http://www.j3d.org/faq/
-------------------------------------------------------------------
"Look through the lens, and the light breaks down into many lights.
 Turn it or move it, and a new set of arrangements appears... is it
 a single light or many lights, lights that one must know how to
 distinguish, recognise and appreciate? Is it one light with many
 frames or one frame for many lights?"      -Subcomandante Marcos
-------------------------------------------------------------------

===========================================================================
To unsubscribe, send email to [EMAIL PROTECTED] and include in the body
of the message "signoff JAVA3D-INTEREST".  For general help, send email to
[EMAIL PROTECTED] and include in the body of the message "help".

Reply via email to