See my earlier response posting to the subject 'How to set Geometry of a
shape3d at runtime.'

You could use the same technique to provide for removing any type nodes from
a scene graph.

-----Original Message-----
From: Kevin Bartholomew [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, May 30, 2000 11:59 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Remove things from the object root.


I would like to know how to remove objects, translations, scale, ..etc
from the object root once it has been added. (what method does
this?) Thanks in advance.

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