See my earlier response posting to the subject 'How to set Geometry of a shape3d at runtime.' You could use the same technique to provide for removing any type nodes from a scene graph. -----Original Message----- From: Kevin Bartholomew [mailto:[EMAIL PROTECTED]] Sent: Tuesday, May 30, 2000 11:59 AM To: [EMAIL PROTECTED] Subject: [JAVA3D] Remove things from the object root. I would like to know how to remove objects, translations, scale, ..etc from the object root once it has been added. (what method does this?) Thanks in advance. =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help". =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
