>
> Hi!
>
> Does J3D take advantage of hardware T&L? Or is geometry and light completely
> done in Java (e.g. for easier handling of collision detection and such)
>
> - J
>
>
> Joerg 'Herkules' Plewe
> HARDCODE Development
> http://www.hardcode.de
>


Java 3D is written on top of OpenGL.  If the OpenGL driver takes advantage
of hardware T&L than so will Java 3D.

This will be true for the DirectX 7.0 version of Java 3D as well (we will
be releasing a beta of this driver in about a month).

Dan Petersen
Java 3D Team
Sun Microsystems

** Look for the newsgroup: comp.lang.java.3d **

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