> > Hi! > > Does J3D take advantage of hardware T&L? Or is geometry and light completely > done in Java (e.g. for easier handling of collision detection and such) > > - J > > > Joerg 'Herkules' Plewe > HARDCODE Development > http://www.hardcode.de > Java 3D is written on top of OpenGL. If the OpenGL driver takes advantage of hardware T&L than so will Java 3D. This will be true for the DirectX 7.0 version of Java 3D as well (we will be releasing a beta of this driver in about a month). Dan Petersen Java 3D Team Sun Microsystems ** Look for the newsgroup: comp.lang.java.3d ** =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".