Hello , another _interesting_ pb for everyone :-)
I'm becoming crazy about picking . I use a custom picking utility .
I would like to know
   a) Wich object , Geometry or Bounds , does PickShape are compared
with?
   b) If SchedulingBounds of behavior objects are taken into account
when
intersections are computed .

My problem is that i get Shape3D object returned even if i "shoot" in
gap .
When i launch a pickClosest  i draw a segment in the direction of the
pickRay
to make it visible . This ensure that my pickRay is correct .

bye and if your are on weekends : good weekends from France !

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