Hello all,
  I would like to know if their is a method for getting 2 point3d and a
vector from a Transform3D? ( a get for the lookAt method in the Trans3D
class) I was thinking about using the transform(Point3d point) method but I
don't know how they are used.
  I am trying to create a camera class where I can specify a position and
lookAt in to a Transform3D(which i can do) and read them back (can't do).
  also if someone could point me to computer graphics or mathematics that
explain how to do this would be very helpful

Thanks
Sterling Wright
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