Create a transform group, and set the transform of that to the required
translation. Add the shape to the TransformGroup, then the TransformGroup to
the BranchGroup [or other higher level Node].
Second step is to read the tutorial and go through the examples. It is
fairly clear and well written.
T.
--
>From home. Working hard on my thesis.
Normal Terry back soon, hopefully.
----- Original Message -----
From: Celso Santa Rosa <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, June 06, 2000 11:53 AM
Subject: [JAVA3D] Sphere
> Hi all,
>
> I want to know how I put a sphere in a determined point? The sphere's
> constructor only constructed spheres given the radius and does not allow
> determine the center(the default is 0,0,0). Thanks.
>
>
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