Can anyone out there explain to me what the purpose of OrderedGroup is?
After reading the API Documentation, I would expect it to draw Shape3D's in
their index order regardless of which is spatially in front of the other.
This doesn't seem to be the case and I don't understand why.
For instance, for the following code I would expect the renderer to draw
the larger ColorCube first and then the smaller ColorCube so that you would
see the smaller ColorCube even though it is really inside the larger
ColorCube. But no matter which order I add the cubes in, I only see the
larger one.
OrderedGroup.addChild( new ColorCube( 2.0 ) );
OrderedGroup.addChild( new ColorCube( 1.0 ) );
sceneBG.add( OrderedGroup );
This is just a simple example to illustrate my question. My actual situation
is more complex.
Thanks,
Raffi
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