Hi All,
Presently Java3D does not support
NURBS surfaces as geometry. I want to handle NURBS surfaces in a Java3D Viewer,
how do I handle picking and other stuff ( which are supported by Java3D on
facets )?
What I tried was writing a class of
my own extended from javax.media.j3d.Canvas3D and overloaded the postRender()
where I call my JNI which in turn makes call to OpenGL Platform Libs. And I
am able to render the NURBS surfaces separately by my own JNI and the
surfaces are properly rendered to the Java3D Canvas. But These NURBS surfaces
ARE NOT part of the Java3D Scene Graph. And that's why normal Java3D features
are not supported on these surfaces. It seems difficult( if not impossible) to
add them to the Java3D Scene Graph.
Does anybody have any experience in
this? Any suggestion will be appreciated.
with thanks,
Anirban
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- Re: [JAVA3D] NURBS rendering in Java3D Anirban Bhadore
- Re: [JAVA3D] NURBS rendering in Java3D Daniel Selman
- Re: [JAVA3D] NURBS rendering in Java3D Anirban Bhadore
- Re: [JAVA3D] NURBS rendering in Java3D Andrew Phelps
- Re: [JAVA3D] NURBS rendering in Java3D Anirban Bhadore
- Re: [JAVA3D] NURBS rendering in Java3D Alun Moon
- Re: [JAVA3D] NURBS rendering in Java3D Andrew Phelps
- Re: [JAVA3D] NURBS rendering in Java3D Rajamiyer Ravichandran