I've been rendering a number of stacked,
partially transparent squares.
I use an "OrderedGroup" node to avoid the
normal transparency problems.
This method works well with java3d1_1_3-win-opengl-sdk but the same application fails with java3d1_2-win-opengl_sdk below is the exception message raised by J3D's core s/w. java.lang.IndexOutOfBoundsException: Index:
-1, Size: 10 Any ideas what is causing this ? or of a known work
around. Malc
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- Re: [JAVA3D] Rendering problem with J3D V1_2. Malcolm Binstead
- Re: [JAVA3D] Rendering problem with J3D V1_2. Uma Sabada
- Re: [JAVA3D] Rendering problem with J3D V1_2. Malcolm Binstead
- Re: [JAVA3D] Rendering problem with J3D V1_2. Andreas Ebbert
- Re: [JAVA3D] Rendering problem with J3D V1_2. Dan Petersen