I am also interested in Java3D for multiscreen environments such as a CAVE.
Does any one have examples of setting up multiscreen apps where the Canvas3Ds
that are attached to the same View Object do not share the same default
imageplate?

For example in a CAVE there would be 1 View object attached to several
Canvas3Ds
that have there Screen3Ds oriented at different angles. I have looked at
the API and
found methods like getVworldToImagePlate, am I on the right track?

At 07:40 AM 6/28/00 -0500, you wrote:
>         Does anyone know if anything has been done with Java3D in
>CAVEs?  I'm familiar with Java3D for the IDesk.  However, a CAVE is a
>multipipe system... which presents different complexities.  I'd appreciate
>any information anyone has.
>
>         DereK
>
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Jack S. Gundrum
Visualization Group
Center for Academic Computing
Penn State University
Email:[EMAIL PROTECTED]
Phone:(814)865-1863

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