look at overriding the other Canvas3D functions: postRender(),
postSwap(), etc...

-----Original Message-----
From: Christoph Wick [mailto:[EMAIL PROTECTED]]
Sent: Wednesday, June 28, 2000 11:09 AM
To: [EMAIL PROTECTED]
Subject: [JAVA3D] Painting 2D over a Canvas3D


Hi there,

need a hint: is there any posibiliy to draw a 2D image over a Canvas3D?
Canvas3D has a paint method, but overwriting it doesn't help.

Any ideas? A cookbook?

C.U.CW
--
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Christoph Wick,         GMD Forschungszentrum Informationstechnik
D-53754 St. Augustin, Germany       E-Mail: [EMAIL PROTECTED]
Fon: +49 2241 14 2829                       Fax: +49 2241 14 2065
                   http://fit.gmd.de/~wicki
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