Ok, after careful listening, I believe the PointSound is sort of working.
If I spin it around my view, I definitely hear left and right positioning.
And if I move away the spinning sound sound more singular. However,
distance makes no difference in volume as others have posted...
Any fixes/work-arounds out there?
Should I wirte my own distance volume function and update the sound in a
behavior?
Shawn Kendall wrote:
> Did you ever get your PointSounds working?
> I have just added sound to the OpenFLT loader, but they are all sounding
> off at the origin no matter where I "setPosition" them.
>
> Any ideas?
>
> Thanks
>
> --
> __________________________________________________________
>
> Shawn Kendall Full Sail Real World Education
> Course Director 3300 University BLVD
> Real Time 3D for Gaming Winter Park FL 32792
> [EMAIL PROTECTED] http://www.fullsail.com
> __________________________________________________________
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