Rats, now that really stumps me... actually I've been wanting to get 'transparent' hardware accelerated OpenGL support ever since. Like when I was coding Delphi apps that use an OpenGL binding. However for the latter case, i had to specifiy the particular DLL to use (opengl32.dll and glu32.dll) and that's why I thought that the problem for Java 3D 1.2 was similar. (The voodoo 3 drivers never replace opengl32.dll and glu32.dll, instead providing a differently named 3dfxogl.dll) However, accdg to your experience this doesn't seem to be the case. Does anyone know if there's a registry key that points to which dll to use for opengl? ----- Original Message ----- From: "John Wright" <[EMAIL PROTECTED]> To: "Andy Sy" <[EMAIL PROTECTED]> Sent: Thursday, June 29, 2000 7:24 AM Subject: Re: [JAVA3D] getting Java 3D 1.2 OpenGL and/or 1.1.3 DirectX to workwith JavaSDK 1.3 > Andy, > > Yes, the Voodoo 3 (under Win98) was definitely providing significant > hardware acceleration (it was outperforming a nearly identical machine > with a Matrox G200 which clearly showed a significant performance > difference depending on what version of drivers were used). Also I use > my laptop (P2-300) as a reference non-accelerated machine. > > - John Wright > Starfire Research =========================================================================== To unsubscribe, send email to [EMAIL PROTECTED] and include in the body of the message "signoff JAVA3D-INTEREST". For general help, send email to [EMAIL PROTECTED] and include in the body of the message "help".
